01
The animatic before the spend
I cut the keyframes to music and dialogue before generating any footage. A joke that does not land in still frames will not be saved by animation. I settled the comic timing on the animatic, and the trailer inherited it whole.
Both cuts carry the same audio mix. Measured on the caption cues, the timings differ by 0.5 seconds at most.
02
Lock the look from the boards, not a preset
I trained no style model. I passed in the nine boards this world already had as weighted references, so the cartoon look belongs to the world rather than to a preset. Every shot then grew from a drawing: ten keyframes and a title plate, generated at final size.
Native output is 1376 × 768 for the ten shot keyframes; the title plate came back at 2880 × 1588. I serve them all without upscale or re-encode.
03
The model remembers what you show it
The boards carry the studio seal, and the generator copied it from memory. Eight of the eleven keyframes came back with a fake mark painted into the corner, a red box over illegible strokes, different on every image. The fakes read “Ylowo Dore”, “RAO CRO”, “KO PAZ”. The videos were clean. I erased the strokes by diffusion from their outline, then applied the authentic seal. All thirty-four images of this world now carry the same mark, in the same place.
One fake mark came out orange, not red. The imitation drifts in hue from image to image. I now check the bottom-right corner of every delivered image, on every world.
04
A refusal that stayed in the cut
Shot 04 is a held frame, not an animated shot. The safety filter refused it twice, on two different wordings, a false positive on a cartoon bee. On the line “Say no more.” a frozen heroic pose reads as a gag rather than as a compromise. I left the drawing in the cut, and the making-of names it plainly.
Two wordings brought two refusals. The notebook page is titled “One frame stayed a drawing”.